Hyperliquid
Revenue is the trading fees that fund buybacks plus the USDC reserve yield; buybacks are what the Assistance Fund actually spent on HYPE. Both over the last 30 days, annualised, and the same figures HYPE Thesis and HYPE Burn show.
Hyperliquid took no venture money and has no sales team. Nearly everything traders pay goes straight into buying back HYPE. Here is how that compares with the biggest names on Wall Street.
$69.0M revenue per employee, per year, about 13× Nvidia.
Hyperliquid makes $69.0M per employee. Nvidia makes $5.1M.
Revenue is the trading fees that fund buybacks plus the USDC reserve yield; buybacks are what the Assistance Fund actually spent on HYPE. Both over the last 30 days, annualised, and the same figures HYPE Thesis and HYPE Burn show.
14 people by default. Public reports put Hyperliquid Labs at about 11 in 2025 and about 14 in 2026; switch between the two above.
Revenue, headcount and share buybacks from each company’s latest full-year results. Buybacks exclude dividends.
Sources: HYPE Thesis · DefiLlama · Hyperliquid · Nvidia FY2026 · Meta FY2025 · Apple FY2025 · Robinhood FY2025 · Coinbase FY2025
Every fee above flows into the Assistance Fund and out again as HYPE bought back from the market. HYPE Burn shows every order and fill.